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A long time ago in a galaxy far, far away…

3,500 years before the rise of the Galactic Empire. The Republic senate is flourishing under a reign of supremacy. For hundreds of years, known space has been free of immediate danger from the sinister, dark forces of the Sith Empire. Darth Traya’s subsequent demise was amongst the last whispers of the Dark Side, some of the modern age even believing such stories to be fabricated or heavily misconstrued.

The Jedi Order also blossoms under a society of free thinking and democracy. Padawans’ Knights’ and Masters’ are free to unravel the mysteries of the force, constantly bettering their knowledge and skills of the Light Side, free from attack and disruption from the long dead, Sith Empire. New to the role of Jedi Grand Master, is experienced Jedi Master Evelyn Swann. Under her new rule, the new Grand Master has further united the order, resurrecting the once annihilated Jedi Enclave of Dantooine, once again promoting the destination as a place of solace and training.

Under rule of the Galactic Senate, further accompanied by command from the Supreme Chancellor, soon the Republic will once again harbour a galactic army, one capable of universal defence. This has caused much debate amongst the people of the Galaxy however. Many have pondered on the use of a galactic army, while others have supported the construction of these forces to defend freedom from any possible rising evil.

Recently however, an important Jedi artifact has disappeared from the archives of the Jedi Temple of Coruscant. This artifact is a very powerful Jedi holocron, something created by the ancient Jedi of Coruscant to teach supremacy and skill amongst the order. Unknowing as to who has stole this priceless, ancient device, the Jedi Council continues to investigate the robbery, sending a Jedi and their Padawan who have recently been given a lead, into this puzzling investigation.

Serenity seemingly runs free throughout the Galaxy, allowing freedom and peace to reign. Beware however, for every light, casts a shadow…






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Star Wars Revelations :: :: Battle System :: Battle System: Dice Battlesystem
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 AuthorTopic: Battle System: Dice Battlesystem (Read 11 times)
Rhys Xanthus
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 Battle System: Dice Battlesystem
« Thread Started on Sept 3, 2009, 6:56pm »

A turn based dice system in which each person at the beginning rolls initiative, and once the initiative is successful and no dice ties occur this sets the precedent for the rest of the battle.

The attack phase is the person writes out their attack and rolls the 6 sided dice coded into the board. After which the defender makes an entire post of just rolling the dice, then if the dice roll is higher then he dodges the attack, if it is lower the attack hits, and then the person who dodged must write out their reaction, and then their attack with the dice roll is included.

It is suggested that each person keeps track of their HP’s in each post so we do not loose track of this, as the damage is based on your attack level, subtracting your opponent’s defense.

The Force stat can be used when using the force to defend of attack, depending on what force abilities your character is trained in, using a force defensive move the force stat replaces the defense, when using it as an attack move it replaces the attack stat.

Example: Billy has an attack of 15, while Timmy has a defense of 8, meaning when Billy hits Timmy he will do 7 damage since you take 15 and subtract 8 from that total which equals 7.

But if Billy has an attack lower then Timmy’s defense or equal to he will always do at least 1 hit of damage.

Bonus’s such as stat points maybe given out depending on the quality of posts.
« Last Edit: Sept 3, 2009, 6:56pm by Rhys Xanthus »Link to Post - Back to Top  IP: Logged
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